In what ways does your
media product use, develop or challenge forms and conventions of real media
products?
My magazine generally uses and develops forms and
conventions of real media products. For example, on the cover my mast head is
at the top, the image clearly displays the model’s face, the cover lines are to
the sides, and my bar-code is at the bottom. My cover doesn't develop the forms
and conventions a lot; instead it mainly sticks to the core ideas. One way on
the cover that I develop, however is in the way that I use more colours than an
average magazine. Normally, magazines only have three colours, but mine has
five. This is because I went with a similar idea that MOJO magazine uses, in that every issue has a different theme with
different colours, but keeps one or two the same in every issue. On my cover
the two or possibly three that remain on every issue would be the black, white
and possibly green as well to keep the technological theme. The pale blue and
deep purple, however would change from issue to issue depending on the cover
image.
However, where my cover follows normal conventions, I feel
my contents page develops them. My influence on the contents was an old issue
of Games Master, which had the entire
main articles (the regular, features etc.) along the bottom, and all of the
corresponding images (and then some) in the top two thirds of the page. My
contents page builds on this; the top half of the space that isn't taken up by
my masthead is dedicated purely to featured articles, I only highlight three,
all three have a picture and page number, and the only
text is to explain what is in the picture, more than what the article is about.
I have also pointed out which are the most important by saying which have
featured on the cover. The bottom half, however, is for the regulars; here
there is a minimal amount of text explaining the article, and a corresponding
page number. Normally, when there’s an image on a contents page, there is a
caption briefly explaining what’s in the image, trying to draw the audience
into reading it. However, in my magazine, I am trying to do the same thing but
by creating an enigma by supplying as little information as possible.
My article, I also feel develops on normal conventions.
Mainly in the use of images. My article features four images. Normally, all
four images would be clearly defined, perhaps with a supporting caption.
However, all four of my images are covered by the text, and three of them are completely
black silhouettes, behind everything else on the page. This is to give the page
a more personal feel to the featured article. Had I made an entire magazine,
the three featured articles would all look like this, albeit with different
pictures and the regulars would just have a solid colour in the background. The
one image that was left its original colours is also behind the text, but the
text has been lowered so you can see the subject’s face. This also challenges convention,
as normally there would be an image where no text is covering it at all, but on
mine there is only one main image and that is almost completely covered in
text. Besides the text, the colours used on the featured article page match
those of the cover. This is another idea which takes inspiration from MOJO magazine, and is one that I would
use in my magazine if I were to make more issues, in order to give a sense of
uniformity, and create the idea that that article is taking over the magazine:
that it’s the most important thing, so therefore it must be read.
No comments:
Post a Comment